Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 20-03-2007 , 07:04 AM
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Problems inserting isoparms

I got a problem. When I am modeling with nurbs, and wants to insert isoparms on an object, the object gets completely unchangeable afterwards.

I cant move any vertices or anything once after I have inserted an isoparm. I can move as an object but not the parts.

How come? This is extremely anoying and It's quite a handicap not being able to use this tool in the right way.

Why is my nurbs getting "freezed" or what to call it?

# 2 20-03-2007 , 02:46 PM
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If someone has an idea of the problem and answers during the night (here in sweden, it will be day at the states) It would be greatly apriciated

# 3 20-03-2007 , 05:27 PM
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I have seen the dog tuturial, and I am doing EXACTLY as he do. The only difference is that my nurbs cant be shaped afterwards, but his can.

This is driving me NUTS!!

Not even an error message.

# 4 21-03-2007 , 10:01 PM
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Is there really noone who knows what's wrong?

# 5 21-03-2007 , 10:23 PM
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sorry Sgart, I have never come across this problem nor can I replicate it so it's hard to comment on the cause.

# 6 22-03-2007 , 12:23 AM
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I still dont know what caused it, but I started check and uncheck random options in the tool and FINALLY I got it to work.

Really strange it even happened though. It didn't even work if I reset the settings.

Anyway, now It works so I am out of trouble (for now:blush: )



Thanks anyway!

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