Integrating 3D models with photography
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# 1 11-04-2007 , 09:26 PM
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problem about my image plane

hi i have a problem regarding my image plane the problem is that the image gets wierd in persp view (see pic) i have tryed with other pics but the result is the same can anyone help on how to get the image look right in persp?

the secund problem i have is that the tut i use says that if i put the pic back -2.0 in center z value the grid would reapier so i can draw curves on it. bt it dosent (see pic) if anyone ccould help me with these problems i would be greatfull

cheers

bob47

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# 2 12-04-2007 , 08:03 AM
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I cant see all of your image plane, if you could re capture and post?

# 3 12-04-2007 , 08:50 AM
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this is what happens when i do what that guy in the free tut about basic human form says. the complete same problem i use maya 7 by the way

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# 4 12-04-2007 , 08:57 AM
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Ok I think what you need to do is select the plane and hit control + A to open the attribute editor , then select the material (ie Lambert 2) and go down to hardware texuring and change the texture resolution from default to highest and that should cure it.

# 5 12-04-2007 , 09:03 AM
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this is what happens when i do what that guy in the free tut about basic human form says. the complete same problem i use maya 7 by the way

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# 6 12-04-2007 , 09:04 AM
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what if i havent used a plane and just emportet the image can you do the same thing?

# 7 12-04-2007 , 09:07 AM
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you must have a plane to put the image into I can see it in your screen capture above.
If you create a texture in the hypergraph and have not assigned it to anything, yes you can but until you assign it to an object you won't know if it displays correctly.

# 8 12-04-2007 , 09:17 AM
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okay couse in this book i have it just says that i have to import the pic in front view and that will work
and thanks for the help

# 9 12-04-2007 , 09:23 AM
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Bob are you still having problems ?

# 10 12-04-2007 , 09:27 AM
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if i do what the book ways yes if i do what you say then no user added image so thanks so is it allways best to creat a poly plane and load the image in there?

# 11 12-04-2007 , 09:31 AM
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you can import an image to an image plane in the camera but I personally find this more awkward in my workflow, so i just create a plane and assign an image to it and put it on it's own layer.This allows easier freedom to move it around hide it ect.

# 12 12-04-2007 , 09:34 AM
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okayuser added image and thanks for the help it really helped me!:attn :attn:

# 13 12-04-2007 , 04:07 PM
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i have one more questian
is there anyway that i can put the sulution jsprogg gave me as the standart setting?

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