Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-01-2003 , 11:14 PM
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Location: Faringdon, UK
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Fur collision

if one object has a fur map and the surface is completely covered in fur, is there any way to take another object, run it through the hair and have the hair "avoid" the object passsing through it like normal hair would?


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