Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-05-2011 , 12:03 PM
Stannoman's Avatar
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Normal map problem

Hello,

I just added some detail to a model using Mudbox, it is not done yet but wanted to try out how I can transfer the details to my low res maya model, so I extracted a normal map and applied it to the lower res model in maya. It looks alright for the biggest part, but the eye sockets of the skull, aswell as the inside of the nose look very strange, and I am not sure why it doing what it is doing. Below is a picture of Mudbox -> Maya.

user added image

Does anyone know what the problem could be? The UVs are not overlapping.

# 2 24-05-2011 , 01:01 PM
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You could try turning of the UV smoothing(under shape,advanced UV smoothing untick) in maya, another way would be to paint out the effected area in photoshop using the clone brush(I will possibly be fround on for this one). If these are seams check out areana site as they have a free tutorial..........dave




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Last edited by daverave; 24-05-2011 at 02:28 PM.
# 3 24-05-2011 , 02:07 PM
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Thanks for the advise, will try UV smoothing first.

# 4 06-07-2013 , 04:41 PM
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Can't see your image you posted?

Do have a link?

# 5 06-07-2013 , 05:16 PM
Gen's Avatar
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Is there a reason why you keep digging up and answering dead threads?


- Genny
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# 6 06-07-2013 , 08:24 PM
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I had no idea they where dead.


They are on your front page so I answered them

Sorry I bothered you.

But I will keep you in mind.

Cheers

# 7 06-07-2013 , 09:08 PM
EduSciVis-er
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It's funny they were on the front page. It's not a big deal, I'm sure. Just the last post before yours was middle of 2011.

# 8 06-07-2013 , 09:14 PM
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If you click Home they will show up.

Many remaind unanswered.

Perhaps it would be best to clean house.

# 9 06-07-2013 , 11:19 PM
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Nah I'm not bothered by it(not like that should stop anybody from posting haha)
I just found it really strange and couldn't fight the temptation to ask.

Seems like there are some technical difficulties, I'll shoot David a pm.

My apologies BldRnr, I can see how that might have come across as hostile even though it wasn't my intention. I didn't even notice they were already on the recent list for some odd reason. I wanted to see if you were an amazing bot or a wierdo user added image. Turns out you were just trying to be helpful and neither one of us was very observant lol..

See you around the boards.

-Gen


- Genny
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Last edited by Gen; 06-07-2013 at 11:27 PM. Reason: Apology needed adding
# 10 07-07-2013 , 02:57 PM
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No problem Gen.

# 11 07-07-2013 , 03:05 PM
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Hey Gen when you ping Dave,
can we get an idea for the next Mental Ray tutorial for Maya for trees and grass.

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