Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-10-2011 , 07:01 AM
alentor's Avatar
Registered User
Join Date: Jul 2008
Posts: 28

How to smooth a curve next to a smooth surface

Hello Im modeling A10 thunderbird and Im having a slight problems with smoothing curves next to a smooth surface. Can please someone advice me how to make that specific curve "beter looking"? Please

Thanks.

Edit: You can view the image in full size by rigth clicking the image and selecting "view image".

Thanks again!

user added image
user added image
user added image
user added image
user added image
user added image


Last edited by alentor; 14-10-2011 at 07:05 AM.
# 2 14-10-2011 , 07:07 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Go to surfaces, edit curve, smooth curve then set your tolerance..........dave




Avatar Challenge Winner 2010
# 3 14-10-2011 , 07:12 AM
alentor's Avatar
Registered User
Join Date: Jul 2008
Posts: 28

Go to surfaces, edit curve, smooth curve then set your tolerance..........dave

Im using polygons primitives not nurbs. Thank you dave for your quick reply.


Last edited by alentor; 14-10-2011 at 07:17 AM.
# 4 14-10-2011 , 07:46 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
OK I see what your problem is the mesh is stretching, you need to fix your edge flow, it looks like you have ngons (polygons with more then 4 edges) try keeping to 4 side polys..........dave




Avatar Challenge Winner 2010
# 5 14-10-2011 , 08:13 AM
alentor's Avatar
Registered User
Join Date: Jul 2008
Posts: 28

OK I see what your problem is the mesh is stretching, you need to fix your edge flow, it looks like you have ngons (polygons with more then 4 edges) try keeping to 4 side polys..........dave

Hhhhh Each polygon in the selected area has exactly 4 edges.. I might need to add more geometry if I want to make that curve to look beter.. Got more tips?

Edit: I have rebuild all of the geometry of the curve and near it, I have kept an eye that every polygon has 4 edges, I have also added a lot more geometry to the curve. Thank you dave!1 Really thank you man! From now on Ill be keeping and eye that every polygon has 4 edge. You have taught me today something really important. Thanks once again!


Last edited by alentor; 14-10-2011 at 09:06 AM.
# 6 14-10-2011 , 09:12 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
see what it looks like if you add edges here...........dave

Attached Thumbnails



Avatar Challenge Winner 2010
# 7 14-10-2011 , 09:18 AM
alentor's Avatar
Registered User
Join Date: Jul 2008
Posts: 28
Heres the final result. Thank you dave for the tip to maintain 4 edges per polygon. Ill be coming back for more user added image

Right click on the image => view image.

user added image

user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads