This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Till now i've always baked my Textures with the Turtle Plug-In and Maya 2009.
But now I'm only wokring with Maya 2011 and with Mental Ray baking I don't get acceptable results.
So is there any Chance to get the Turtle Plug-In for Maya 2011?
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