Well, I guess you know that you dont have to mirror the geometry, since CPS creates a perfectly symmetric, mirrored clone of it.Originally posted by brian_ellebracht
if you figure out an easy way to do this llet me know... I usually mirror it, combine the polygons and then I do a merge vertices... If you do this dirrectly over the axis (0) then they will line up with each other on the 0 since it is mirrored. Make any sense? Hopeso. THanks,
Brian
Thanks, but, as far as I can see, that´s not a very good solution.Originally posted by mtmckinley
You can grid or point snap vertices to align with the grid or a point.
Hold X for grid snap, hold V for point snap. Make sure your Move Tool is in World mode. Click and hold on (for example) the X direction (red) move handle and move it. It will then align/snap the line of vertices.
Yes, but then it would not be planar while snapping to the grid. It would adjust the distance, but not making them planar!Originally posted by mtmckinley
You can do all the vertices at once.