Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 18-12-2003 , 07:40 PM
fleetside's Avatar
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Sub-object hotkeys

Hey Mike,

I'm watching a polygon tut movie of yours, and I'm curious to see how you have your hotkeys setup so you can switch between face-edge-vertex so quickly. Anything special or just regular old hotkeys?


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# 2 21-01-2004 , 10:06 PM
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Hi fleetside,

eh... I don't know if you have solved it, but you can just rightmouseclick on a polygonobject to get the markingmenu in which you can change the diffrent modes... face, vertex, object, edge, etc... user added image

regards

Strarup


------------------------------------------------
Alex V. U. Strarup

One mistake can ruin it all...
# 3 21-01-2004 , 11:04 PM
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You can also use F9, F10, and F11 to switch between components.


Danny Ngan
Animator | Amaze Entertainment
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# 4 22-01-2004 , 12:32 AM
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Thanks guys. I figured it out.


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