This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I freezed the transformations on an object and the object turned from grey to black(polygons show up black), the normals are fine, What can it be?
Also, why does an object that is mirrored or combined turn in to a object with jagged vertices, it is no longer smooth You can look at the pictures to see.
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