This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Downloaded Kurt's Cyclops tutorial. The skills presented are exactly what I'm looking for! Are there Maya files available I could open on my machine on my copy of Maya that would allow me to follow along and practice without trying to build/model the head from scratch? I thought they might be in the zip files??
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