This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I picked up Maya as a hobby and have been using it for about 2 or 3 months now and am currently in a basic modeling class at the local community college. For our first major project we were to model 3 or so objects with some sort of relationship, texture them up and put them in a scene. Attached is mine, all smoothed and prettied up.
I'm not too fond of the lighting. I haven't learned much about lighting yet but really didn't like the pre-lit set that was given us, so I modified it some on my own through trial and error.
Not bad,especially for a new user. Only real crit at this point is the lack of shadows but you said you didn't get that far yet so can't really say its a minus.
looks good man as G said get some proper lightin in there will look spot on , maybe have some of the point in the can on the wall as its just been put on could give it a nice comp i rekon
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