This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
In the right hand wing/propeller - not sure what it's called - two of the beams connecting the outside circles to the centre are bent/melted... All the other renders are perfect, so I figured this must be a 3d print.
The entire National Museum of Science and Technology “Leonardo da Vinci” was hosted a collective of young unestablished designers under Tom Dixon’s MOST exhibition.
The talk around town discussed how MOST design festival’s context did the Designers block exhibitors favors, good green designs shining a lot at this year’s show.
Several 3D Experiences created with 3DS 3DVIA Studio were presented for the first time during the event, including:
The Paddle Boat interactive experience where the complete concept as well as mechanics are explained in a very beautiful 3D context.
Those of you equipped with Xbox gamepads will also be able to play with it.
I would like to see the model, real, the other the 3D on the same angle. It appears the one on the rights axle is in a different spot? Pretty damn cool though man..
cheers bullet
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off