Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-02-2014 , 07:45 PM
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UV map for a sphere

How can I create a UV layout for a sphere? I've tried everything from planar-spherical-automatic mapping, played with the 2D Texture Placement Attributes, but I still get a hard edge like this

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