Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I'm working on an older truck model and I chopped the roof to make it lower and I'm lost on how to either connect it to the lower part or do I extrude the lower half and make it one piece again. I've never used "append to polygon" before but is that what I'm looking for here? I want to join the two separate pieces without just "combining mesh".
It's edge heavy, I know this. It's for rendering reasons not a game and it's far from finished..
You do have to combine the meshes if you want to join them, I had some thing very similar to this on the ford truck I am doing in WIP all you can do is match up edges, add edges and merge...............dave
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