Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 05-03-2005 , 12:19 AM
twisteddragon33's Avatar
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UV, Mikes UV tut

Okay. got a question about mikes free texturing tut here... You got the uv snapshot thing that was exported to photophop and edited(the clack and white image)... well... how do you get THAT. The black and white thing.. i have no clue... And it skipped it in the tut...


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# 2 05-03-2005 , 12:39 AM
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In the UV Texture Editor, under Polygons > UV Snapshot. It will save the image. Next, open it in photoshop.

# 3 05-03-2005 , 12:42 AM
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sweet thanks. gunna try it now.

I thought you would be the one to answer first. lol.


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# 4 05-03-2005 , 12:44 AM
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nvm....


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