This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Work has been pretty quite for the past two days
so I decided to do knight and here it is, roughly two days work maybe less
the rig was just a quikie he deforms pretty well and I haven't really touched the weights.
Wow, great work. What was the poly count again. You seem to very efficient with your polys, knowing when to and how to use them. I espicially like the calves on, they look very detailed.
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