This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Im trying to get a shot of a wireframe for some of my models but cant seem to get a good quality one. The snapshot is choppy looking in anything other than a small size(yes i tried to up the size of the render). Is there any other way to get a good quality wireframe render?
hm, I usually uvmap the model, create a uvsnapshot (make it 2048) and apply that file to the color-channel, eventually the incandescence-channel. render. should work fine.
cheers!
everything starts and ends in the right place at the right time.
BigRed60083: please search the forums before posting. this question has been answered a million times before. There is a very simple way of doing it and I have posted on how to do it before.
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