Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 14-07-2007 , 10:31 PM
Jr.Who
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Jr.Who - Finished G.I.

Hey guys,

I‘m almost done with this, I just have some texture work to do with the seams. After I finish the rest of the texturing, I‘m going to try to rig and bind him (I got the DT character setup training), and if I succeed, it will be the first thing that I‘ve rigged.

If you look on my site, you‘ll find the HD pic (which I would highly recommend doing).

C&C welcome!

-Jr.Who
user added image

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Last edited by Jr.Who; 15-07-2007 at 01:35 AM.
# 2 15-07-2007 , 12:28 AM
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Lead Modeler - Framestore
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Hey Good Job
Jay

# 3 15-07-2007 , 01:15 AM
Jr.Who
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Thanks, Jay.

Also, thank you for making the tut! I learned SO much from it!

# 4 15-07-2007 , 04:24 AM
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Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Cool, that's nice to hear...

Cheers
Jay

# 5 29-08-2007 , 10:20 AM
Jr.Who
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Just updated the textures and the model a little bit. I’ve decided to stop binding the G.I. and move onto another project, because it was taking way too long, and I wasn’t making very much progress.

If you look on my site, you‘ll find the HD pic (which I would highly recommend doing).

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# 6 04-09-2007 , 06:10 PM
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short fellow ain't he? very cool.


A pint of example is worth a gallon of advice!!
# 7 20-09-2007 , 07:12 AM
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I like it the only comment i have is that his hands are a bit to blocky, make it a bit more organic.
But it's a nice job overall

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