Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hello, I am trying to create some kind of armor plate, by using two curves and lofting them, but when I loft it, it looks really weird, like the components are twisted, like you can see here:
That is correct, because I do not know how to edit a curve after pressing enter, I did not know that this matters
Can you tell me how to edit a curve after I finish drawing it?
Also, it's not about Maya, but some of you might have worked with Blender before?? The point is, when I select my sphere, and press tab, to go into edit mode, normally the points would light up yellow, but now.. I can only select the points of some kind of Hull(in maya) around the object, like.. control vertex, instead of the vertex on the actual surface, I have no idea what I did wrong, and restarting blender doesnt work
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