Texture Rendering Problems
Hello all. I'm following a basic tutorial on modeling, texturing and lighting a living room in maya 2013 for mac. Everything's gone well until now: I have all of my (mia_x) textures set up in the display tab, but when I try to render with mental ray, my image textures don't appear. I've been troubleshooting for hours: the textures are the right file formats (TIFF), they're lined up well, my render nodes are all clear. My UVs are aligned. I'm not doing anything complex - just a simple living room (cabinets, sofa, hardwood floor, etc). I cannot for the life of me figure out what I'm doing wrong. The textures aren't black when rendered, they're just pale colours similar to the shades of the wood images I'm using. I've even rendered in 1kx1k dimensions - same problem.
Sorry if I'm missing something obvious - I'm just completely out of ideas. (I'm also fairly new to this, so sorry if the solution is stupidly simple).