This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
looking very cool Pony, loads of very nice details especially that rear engine part on the side.
I've decided to not bother modelling the top or any of the engine details. There's no time between work, a new GF and the impending valentibes day. I will just work on a final render I think.