This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
To do this you need to select the camera you want to render with then go in to the attribute editor for the camera, if you scroll down a little there should be a tab for "environment" click to open the tab and you will be able to change the color or insert a image plane. I've attached a picture of what you need to look for:
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