This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Yeah I only work on half of the model - but I also use CPS - it's a poly modelling thing which basically creates a smooth duplicate of your model - you work on the low poly part and the smooth part updates with your changes - so you can see how it looks smooth - it's a very versatile plugin!!
Merging verts - after you have duplicated your half of the model - slelect both halves then 'Combine' them - this should merge all the verts but rarely does - select all the verts down the centre line - then click on 'Edit polygon' then 'Merge vertices' - this should merge all unmerged verts
Again a basic explanation as there are times when this also doesn't work i.e. if your verts are not exactly down the centre line or are to far apart to merge.
IM MAKING PROGRESS!
I made the rough head, the rough neck and the ear and eye, i need help, i dont know how to smooth it, cylinders make funky ripples and i dont know how to smooth that out. https://home.comcast.net/~ryguy3/imag...a/WIP/Head.jpg
you may have already figured it out, but when you are extruding faces, and you want them to stay together, go to ** polygons->tool options->keep faces together** now when you extrude they will extrude as one
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