Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-07-2004 , 05:43 PM
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Newbie question: adding a back view

I just got Maya 5 PLE and am attempting to model a car. I added the three default views (top, side, front) but can't see how to add the back view. I tried adding a camera and it seemed to work but I couldn't edit the Image Plane.

I'm sure I'll have MANY more questions but I'll start with this one. user added image I'm using the Ford Focus tutorial on https://www.learning-maya.com. Are there any good books which concentrate on car (or similar objects) modelling?

Thanks!

# 2 17-07-2004 , 06:04 PM
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maya has predefined camera bookmarks in the view drop down menu.
but in this case, for a car tut, creating your own orthographic view is ideal.

# 3 18-07-2004 , 06:22 AM
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Originally posted by vladimirjp
maya has predefined camera bookmarks in the view drop down menu.
but in this case, for a car tut, creating your own orthographic view is ideal.

Thanks for the response. I did make the camera orthographic as per the Maya help. Could you provide exact instructions on how to create the back view camera and add an image plane?

# 4 20-07-2004 , 05:56 PM
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for image planes i find the easiest way is the way that kurt teaches it in the dog tutorial:
1) create a nurbs plane
2) rotate so that its vertical in the direction you need
3) apply new lambert > click the checkered box next to color > click file > select the file you need
4) scale and rotate so that the image is in the correct position on the plane.

# 5 23-07-2004 , 04:47 PM
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Just Create a back view! Example: Get into the 4 view mode. Select the top view (RMB in top pane). In its menu bar select Panels > Perspective > New. Now in this new perspective view just Rotate the window to see the back of the image. You will have to square this up to the best of your ability. Once alligned I would save this view for future modeling. Remember not to Rotate this Panel. There it is a Back view. The window will say Persp 1 but if needed I think that can be changed. You might notice a camera form in the original perspective view.

# 6 17-09-2013 , 04:42 AM
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Thanks, complete newbie here

Just wanted to say this thread definitely helped me out. I'm a student and have only begun to start understanding how to navigate and use Maya. This thread really saved me a lot of time! Thank you. Creating my own view was a great, time-saving alternative to searching for an option that doesn't seem to be there!

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