This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Sorry for no uppdates but I have had a realy rough school start, and it seems to just go no and on untill the end of september in to the middle of october so it seames like I'm not going to be able to make my little hybrid thingie.
But I will try to atleast get it started by saving some minutes here and there, but I ain't gonna be in the contest.
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