Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 03-09-2004 , 11:52 PM
Nem's Avatar
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Location: Faringdon, UK
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Animation Industry

i know that in some game studios, if youre applying for a modeller position they pretty much require you to texture and skin as well as the actual modelling.....is this the same with animation? do they expect you to rig the model then animate or anything like that?


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# 2 04-09-2004 , 01:53 AM
mtmckinley's Avatar
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Yeah, I'd say that animators are generally required to rig as well in many cases.

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