Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-11-2004 , 05:34 AM
bahearn81's Avatar
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Join Date: Feb 2004
Location: Oneonta, NY
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maya software ligthing

Ive been lighting a recent project with just maya software rednering, I create one spotlight then jsut duplciate it 7 times around 45 degrees. When I IPR render to change textures its fine but after i change the camera angle it renders black, when i create new geometry and also create new lights it still renders black. Why is this? Everyhtign I can think of is set to default, including the duplicate options on the lights.


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# 2 07-11-2004 , 04:43 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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Hmm, perhaps make sure that it's rendering All rather than Selected in the Render Globals?

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