Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 19-11-2004 , 10:24 PM
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Join Date: Sep 2004
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Face help

Crease with face model...just wondering how to fix it....when i convert it to Sub-Ds its got the crease in the middle....im wondering if i have to add the extra face along the center of the head thats flat to not have the crease.....or direct me to a place where it says...thnx


Btw my comma on keyboard is broken....sry for anyone who is annoyed with bad grammar.


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# 2 20-11-2004 , 03:09 AM
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the crease you are seeing might be made form the head being mirrored. If you duplicated the head so you only have to do half a face there is a crease that is visible until the object is combined and the edges are merged.

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