Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I have to create a city scape but it needs to viewd in isometric (or similar type of view i.e. no persective) bloody clients! so the question is, can this be acheived in maya?
I looked into it and I agree with nem and nirsul....it's all camera settings.....I believe isometric views are 30 degrees and scaled.....at least with AutoCAD they are (I think)....hehe
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