Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-04-2005 , 02:58 PM
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Join Date: Dec 2004
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runtime error going to bind pose on PLE 5

I have lots of IK set up. I've tried setting all joint rotation axes to zero, detaching the skin, etc. Clearly, I've done something to get the model into a state where, after selecting the root joint of the skeleton, it doesn't like something about the model and Maya's reaction to going to the bind pose is violent: a runtime error announcement letting me know that the application has requested the Runtime to terminate it in an unusual way. And then it dies.

Any ideas on what I might have done?

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