This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Model is 90% done need to do some tweaking and add the tail.
I dont think i will add fur its just for animation.
Any suggestions on rigging would be great, i have some sort of an idea but i dont rig quadrapeds often :S.
Hinds legs look a bit like socks so im going to build on those
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