Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-08-2005 , 09:21 PM
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Join Date: Oct 2004
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Model Head my 1st one :P

hey guys.. been taking that ninja tutorial and was working on it for a month or more off and on and then the file got deleted so i had to start over about a week ago and i worked past a lotta the videos and tried to get my own style of modelling .. heres the wip as of 2 days ago

front :
user added image

side:
user added image

# 2 17-08-2005 , 03:03 PM
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that looks great.. can you suggest any good tutorials i have been having a hard time with modeling a head


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# 3 17-08-2005 , 03:31 PM
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hmm... are you using reference? If you are modeling anything organic you need to have reference.

Looks good for your first. also make sure that your edge loops look like this: https://www.bunk.cistron.nl/plaatjes/poly_regions.jpg, or your head will not defrom correctly.

Keep at it mate!


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# 4 17-08-2005 , 07:18 PM
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# 5 18-08-2005 , 04:22 AM
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ah thanks for that user added image


and ya i'm using the ninja tutorial from here user added image

its pretty helpful
im using the reference pics they provided

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