Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 29-08-2005 , 12:12 PM
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Join Date: Feb 2004
Location: Tampa, Florida
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Motion curves??? Help!

I believe I have seen that there is such a way to make a curve based on the motion of an animation.
So take a characters hips - when a character moves, I want to be able to have a curve show the exact movement of the hips from the first keyframe to the last.

Is it possible?

# 2 29-08-2005 , 05:36 PM
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I don't know about showing a curve, but you could ghost the object over several frames.



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# 3 29-08-2005 , 06:09 PM
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Yes, you can do this. Simply select what you want to show the motion path for (in your case, the hip joint/control/whatever), then under the animation menu set go to animate -> create motion trial (option box) and make sure that draw style is set to line , and voila!!

LisaG


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# 4 29-08-2005 , 07:25 PM
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ahh! you rock! thank you
:bow:

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