Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 23-09-2005 , 06:41 AM
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Do we model wrinkles?

Do we model the wrinkles on the face or do we let the texture do the job? What are the limits in creating texture wrinkles or bumps when we texture?

# 2 23-09-2005 , 01:40 PM
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Well, in my experience, I usually model the wrinkles but you can also texture wrinkles on too if you want to be poly-count conscious. Either of them produce good results, depending on the user.


Nobody felt like avenging your death. Sorry.
# 3 23-09-2005 , 05:24 PM
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Ah thank you. Do you dont model the hairline wrinkles though right?

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