This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Question for Kurt / David & Kevin, Any chance for you guys to make a free tutorial if not paid Rigging of Kurt’s Mech model? I’m not sure how to rig up the feet with out making the ankle bend a little. :headbang:
There is already a rigging tutorial on here. It's based on MikeToon character but the same principles apply. Learn that and you should be able to rig most stuff.
Yea I have that tut,, I found out what the problem was,, I some how combined 2 parts together and the joint didn’t like it,, It kicked my ass for a week. But it’s all good.:attn:
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