This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
If you have a good programing background, just press F1 in Maya and see some basic MEL language difference from other programing tools-very similar to Java.
"The Mel Companion" by David Stripinis and "Mel Scripting for Maya Animators" by Mark Wilkins are two great books. I have both sitting on my bookshelf and have learned a lot from them. They're great for beginner to advanced level scripters.
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