Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 31 17-11-2005 , 07:15 PM
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Ok, i'll work on the lighting some more tomorrow. Here's todays update.

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# 32 17-11-2005 , 07:27 PM
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much better!!!
the modeling is fantastic but for some reason no idea why but i feel its kinda cartoony... hope i aint pissed u off. like i say i dont know why i feel this :blush:

# 33 17-11-2005 , 07:31 PM
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No, I don't mind criticism. I think it might be because of the way i started modelling the bridge, or do you think the problem is with the train?

# 34 17-11-2005 , 07:50 PM
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yea i think its the bridge.
maybe when its full textured and lighted right it wont look like how i think user added image

# 35 17-11-2005 , 07:53 PM
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Well i've got plenty of time so i'll see what it looks like when it's textured and if it still looks too cartoony i'll re model it.

# 36 17-11-2005 , 07:56 PM
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yea. good luck anyways man. i just been looking again maybe its how smooth everything is just a suggestion for u to play around with user added image

# 37 18-11-2005 , 08:41 AM
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the last render reminds me a bit of harry potter when they travel on the train.

it'll be good to see some textures on the bridge user added image


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# 38 18-11-2005 , 12:37 PM
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I know what you mean, but that wasn't deliberate this time.

# 39 18-11-2005 , 02:17 PM
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Did you model those stones on the bridge one by one? Or is it a displacement map?

# 40 18-11-2005 , 08:42 PM
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hey, great progress on the train...

but, since your 3d objects are so good looking, your background (the ocean and mountains) seem like a 2d image...

# 41 18-11-2005 , 09:41 PM
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I have to agree with utpal. If that's the composition you're gonna use for the final shot, then the horizon should at least be, well, horizontal user added image

But hey, don't listen to me, I'm far from sober at this point... user added image


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# 42 19-11-2005 , 10:46 PM
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ah, yes. Cheers for pointing that out. It's is just a rendered image and i could import it, but i'd hate to think of the render times. So i'll just do another render of the background try lining the cameras up more.

Hope that made sence as i really am far from sober and very tired.

# 43 19-12-2005 , 09:53 PM
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looks good already, polar express çuf çuf ......thank ..:attn: :attn: :attn:


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# 44 26-12-2005 , 10:10 PM
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what are you trying to say sensen? I mean, you have posted several times, and I cant understand u! And Im not the only one who thinks so.

Cyuk - are you continuing this one?


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