This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi i have a problem.
Since a day or three maya doesnt want to texture a plane right.
If i make a lambert and put a image on that, then i get this:
(Please help me to fix this, if never had this problem before)
hi
if its a poly plane then you can use a planar projection which is under Edit polygons - Texture - Planar Mapping,
if not then you can make the file texture itself a projection. this is done when you add the file texture to the lambert. there is a selection that changes the type from normal to projection. this allows you to fit the texture to the shape.
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