Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 22-11-2002 , 10:48 PM
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i prefer to asked questions as i find those hard to understand its just my way of learning user added image

ok i keep going over the grid line with my cube i need to get it exact straight with the grid lines for all for sides, whats the best way to do it



Last edited by Anddos; 22-11-2002 at 11:01 PM.
# 17 23-11-2002 , 06:03 AM
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Originally posted by mtmckinley
It sounds to me that you should try the tutorials that come with Maya in the F1 help... they can really help you with the basics.

I agree ...

# 18 23-11-2002 , 03:53 PM
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quote:
--------------------------------------------------------------------------------
Originally posted by mtmckinley
It sounds to me that you should try the tutorials that come with Maya in the F1 help... they can really help you with the basics.
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YA THINK!user added image


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# 19 24-11-2002 , 12:28 PM
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yeh but i am still strugglign with those user added image


# 20 24-11-2002 , 03:00 PM
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Originally posted by Anddos
yeh but i am still strugglign with those user added image

anddos.. it sounds like you're movin' to fast.. trying to learn to more difficult stuff without havin' the appropriate knowledge.. you should just take one step at a time.. :p

# 21 25-11-2002 , 04:19 PM
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