Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 16 29-05-2006 , 11:21 PM
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Join Date: Aug 2004
Posts: 408
user added image

Tried:
-Deleting History
-Deleting Preferences
-Checking Normals (manually examining)
-Set to Face normals
-Reversing Normals even though I knew they were right.
-Saving as MayaASCII then re-importing

And just about every combination of the 6 possible.

I know it knows what to do -- because I've gotten it to https://img.photobucket.com/albums/v3...jijo/hp002.jpg act correctly multiple times. Its just a fluke whether or not it works -- around 95% of the time it glitches out, other 5% it acts fine.

I don't like retyping in the same command 20 times to get it to do what I want :p

# 17 30-05-2006 , 01:51 AM
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Join Date: Nov 2002
Location: Philippines
Posts: 136
Funny enough, saving the file as ASCII and then opening that up made the smoothing take longer. user added image

Now that I think about it I should just export the mesh itself and the whole scene as ASCII... Hmm...

Please, if anyone has any more suggestions, I'd love to hear them. I doubt it's a hardware thing. I'm on an Athlon64 2200 with a gig of RAM. My old machine at my previous job was a quad P4, with 2 Gigs, and I still had this problem

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