This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
This is what I have so far, been playing around to make it look like a Toy Mech, I'll see what I decide later on...
(cannot squirt water to hurt a building now can you)
I still have alot to do as far as detailing goes with this
machine, Guns etc...
Pretty happy with how the Legs turned out...
I will be changing the position and the length of them soon.
Any comments, crit?
"Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep - Scott Adams"
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