This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I'm trying to render my scene with Mental Ray.
Then there would be these bright spots that appear.
What are some of the causes of these bright spots?
I'm thinking that it's got something to do with transparency but it seems that other ares without it area also affected.
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