Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-12-2006 , 09:05 PM
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Maya 3DS Import

I'm looking for a particular file: 3DS.lib import file for Maya. Some say its in bonus tools, others in fbx, but all I need is just this one file, so I can begin importing 3DS models into Maya.

# 2 07-12-2006 , 11:06 PM
DreamsIn3D's Avatar
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Join Date: Nov 2006
Posts: 27
What? I dont get it..

If youre modeling in Max, then you export your model as a .fbx with all the settings you like. Then import that model into Maya and its ready to go.

At least thats what I do. I don't understand what you mean otherwise.

# 3 08-12-2006 , 09:37 AM
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I got Bonus Tools, but there was NO documentation that came along with it. Consequently, I have to find out how to INSTALL it, as well as accessing it in the Maya menu.

# 4 08-12-2006 , 11:04 AM
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Location: Palm Springs, Ca
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If you are using Version 7, then try this.

Go to WINDOW and then select SETTINGS/PREFERENCES and then PLUG-IN MANAGER. The look for the BONUS TOOLS PLUG-INS and you will see 3dsimport.mll. Select LOADED and AUTO LOAD.

Go to FILE IMPORT and click on the little box. Under FILE TYPE select 3DS.

I have a feeling you will be disappointed once you import the model.

But this should work.


Challenge me and I will try. Because If I should fail, failure also has a prize (Knowledge).
# 5 08-12-2006 , 01:34 PM
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I happen to have found the Bonus Tools Win 32 version...and now everything is working OK. Thanks anyways!user added image

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