This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
it has been a long time since i posted something on SM
but here is finally the finished apache with texture it took me a long time to find the correct colors for the apache and UV laying out aint the simplest thing in the world
here is a render with just maya software no extra things
and here is one with photoshop post production
hope you like it i will now try to animate the chopper
thats some nice work
a new metal ray render could make i look real nice
1 thing i would change is the bump map u have for the pannels and bolts ect. its way to prononced for me
i think it makes the model look like its made like a bedhead/SOFA like the pic
the background is a little picture from the skyline of new york city :p
currently im rendering the chopper out of maya and in to after effects.. but that has taken me almost 3 days now to render
hope the animation will be ready by the end of next week
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