Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-02-2007 , 12:25 AM
Registered User
Join Date: Feb 2006
Posts: 77

Liquids and movements

I am trying to create realistic looking liquids like cement. I am totally confused and need some ones help. Maybe a tutorial or something. i need it to look like it came out of a truck and fell on the floor.
thanks

# 2 04-02-2007 , 01:06 AM
enhzflep's Avatar
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Join Date: Oct 2006
Location: Melbourne
Posts: 313
Can't give you a step by step, as I've never tried it myself.

What I'd try was RealFlow4. You can set the viscosity of liquids in it, to simulate anything from say, liquid nitrogen to honey.

You can also set things like surface tension, though that would have negligable effect in this case. You can download a 14 day trial from them for nothing, fully functional.

Just do a simulation of some liquid falling onto a floor and output it as a polygon mesh. Assign a suitable shader to it and you should be done.

I'd expect the actual task to take about 3-4 mins to setup, and about an hour to get the hang of it before-hand. There was a post around here not long ago in which I left a link for a tute that should be able to get you up and running with realflow pretty quickly. It's here

Hope it helps,
-Simon.

# 3 04-02-2007 , 02:56 AM
Registered User
Join Date: Feb 2006
Posts: 77
thanks ill give it a try

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