Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 12-04-2007 , 10:09 AM
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First ever car - Ferrari 360 Modena

Hi, thought it was about time to attempt a car. Here is the 360 modena so far...

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Last edited by davidorff07; 12-04-2007 at 04:19 PM.
# 2 12-04-2007 , 11:04 AM
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Looks like a nice start, theres just a few wobbly cuts, aside from that its looking quite sleek already. I'll keep an eye on this one.

# 3 12-04-2007 , 01:06 PM
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coming along nicely, other than the few wobbly parts like petrol mentioned. Keep up the good work and hope to see more of this.

# 4 12-04-2007 , 06:19 PM
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Nice start.....keep it up


"One day someone tells me that I was no one, no one is perfect, if God is perfect so I'm God" - No One
# 5 12-04-2007 , 07:03 PM
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Update: here is what I have done today after converting all to sub-d's and creasing.

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# 6 13-04-2007 , 06:31 AM
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Did a test render today and here is what I got. Definately needs some tweaking in areas I think.

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# 7 14-04-2007 , 10:11 AM
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great start need to tighen up the edges

# 8 14-04-2007 , 06:05 PM
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Looks sweet. My car did not look this good the first time i tried.


There's nothing normal about normals. In FACT i think the are abnormal.
# 9 15-04-2007 , 01:44 AM
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Update - after mirroring and attaching.

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# 10 15-04-2007 , 01:45 AM
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Update - colour change and start of the ferrari badge.

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# 11 15-04-2007 , 12:52 PM
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looks great. Think i like the last colour best. You thinking of putting it in a scene, or just stand alone render?


There's nothing normal about normals. In FACT i think the are abnormal.
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