This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I especially like the torso area. Nice use of stylized anatomy. I think the arms and legs could use some work though. They don't have the same sense of stylized accuracy that the torso has. Hands and feet look like fun though. Could be really interesting animating those (if you do animate this guy).
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