Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-12-2007 , 09:55 PM
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normal mapping

Hi
Is there any way to export and import normal maps within Maya....because i don't use other software for sculpting heavy details....i am doing everything in Maya itself...

please someone reply

-thanks in advance

# 2 24-12-2007 , 10:40 PM
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have a look into the transfer maps options, the help files goes over it.


"No pressure, no diamonds" Thomas Carlyle
# 3 24-12-2007 , 11:34 PM
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thank u very much...


i will explore the tool and put questions if i come across any problem

thank u

# 4 25-12-2007 , 12:00 AM
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:headbang: user added image :bandit: :bow: :attn:

# 5 28-12-2007 , 06:09 PM
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hi


Normal map is working with in maya very well...

But the colour of map has more yellow and so the result in the render has too much projections...

i am not sure wether i missied something or i need to change some setting before exporting the map.

please some one advise me

Thank u

# 6 19-01-2008 , 01:31 AM
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hi. i would like to help you too nirmal, but i believe a screen grab will be useful too in this kind of problems.. please do post one if you can..

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