Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-03-2008 , 10:19 PM
steinnalex
Join Date: Feb 2008
Location: Munich
Posts: 10

maya into photoshop

hi there, could anyone tell me a simple way of importing a 3d nurb or polygon from maya into photoshop cs3 extended. i wanted to try out some of the new features like the 3d revolve and texture placing... cheers

albadesign

# 2 27-03-2008 , 10:56 PM
tweetytunes's Avatar
Subscriber
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
just export model as an obj


# 3 28-03-2008 , 01:53 AM
steinnalex
Join Date: Feb 2008
Location: Munich
Posts: 10
ok, cheers, i´ll give it a go.

# 4 28-03-2008 , 02:05 AM
steinnalex
Join Date: Feb 2008
Location: Munich
Posts: 10
can´t seem to find obj in any of the export windows. i must have missed something...! is it different because i´m on a mac? i can't see that being a reason!

alba

# 5 28-03-2008 , 02:08 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
You probably need to swithc on the obj plug in in the plug in manager


"No pressure, no diamonds" Thomas Carlyle
# 6 28-03-2008 , 02:23 AM
steinnalex
Join Date: Feb 2008
Location: Munich
Posts: 10
yeah it worked. nice one, cheers

albadesign

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads