This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
All my mental ray renders always come out fuzzy and i dont know why
any help?
ive changed it to production quilaty but that didnt help and i dont want to mess with anything else
try messing up with the lower settings too. for eg final gather, no of samples, caustics and global illumination, raytracing.. i had same prob n had once messed up with these settings and had a good result.. try them ...
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off